Projection Overview

Overview

In this section, you’ll learn all about projection:

Projector Technology Classifications

History & Types: Projectors have evolved from 35mm, slide, and overhead projectors to digital models used in various settings.

Digital Projector Technologies: Key types include DLP, LCD, LED, and LCoS, each with unique features and pros/cons.

Key Projector Technologies:

Projector Hardware

In general when you see a “K” after a number when talking about projections - it is referring to the brightness-Lumens in the thousands. So 5k = 5000 Lumens. This is not referring to color temperature or resolution. That said you might get a model name like 4k32 which means 4k resolution, 32k lumens. Confusing! (If you see 4k30 or 4k60 in a spec, this may refer to 30 or 60 fps, not lumens!, extra confusing!)

Projector Size Classifications

Projector Throw

Projector throw is the ratio between distance of the projector to the target surface and the width of the projected image at that distance. The example I always give is with a 1920x1080 projector, your aspect ratio is 16:9. If we want to project an image that is 16’ wide by 9’ tall, and our lens has a throw ratio of .5:1, we need the projector to be 8’ away from the target surface: 16’ multiplied by .5 is 8’!

Throw Distance = Target PRJ Width x Throw Ratio 

See more throw formulas here

Projector Lenses

There are a ton of different types of lenses. Different executions require different solutions. 

Projector lenses, like camera lenses, arelenses are either interchangeable (you can change the lens on the projector body) or fixed (you can’t change the lens). Fixed can also define whether a lens has zoom capabilities or not. 

In  addition to their throw ratio, here are some lens property variables:


Revision #3
Created 2025-02-13 18:31:52 UTC by Admin
Updated 2025-04-10 17:11:06 UTC by Cam Vokey